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Wesnoth Units database

Duelist

(image) (image)

Vampires have always had a somewhat upper-class manner. This transfers over to their style of fighting too. The vampires without the family or leadership to become lords make themselves useful to a lord that can ensure they always have a fresh supply of blood. Those who do this are known as duelists. Their masters use them as guards and assassins. The wear not armor, but focus on rapid pinpoint fencing which they carry out with inhuman accuracy.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. During battle, this unit can drain life from victims to renew its own health. While defending this unit's counter attacks will always have a 60% chance to hit. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Fledgeling
Advances to: Sword Dancer
Cost: 27
HP: 48
Movement: 6
XP: 86
Level: 2
Alignment: chaotic
IDVampire Duelist
Abilities:

Attacks (damage - count)

(image)sword
melee
7 - 4
blade
marksman
(image)fangs
melee
6 - 2
pierce
drains
backstab
counter

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane-20%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%